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The Last of Us Part I: Crewcab pickup truck

Crewcab pickup truck from The Last of Us Part 1 used at the end of Bill's town and the hunter ambush scene.
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RESPONSIBILITIES
Rigging - Alexander Rivera
Modeling - Alexander Rivera and Virtuos Studios (outsource)
Texturing and Shader work - Alexander Rivera, Matthew Johns and Charlotte Francis

Responsible for the tech art behind the broken windshield, bullet hole was modeled out. Texture work done by Charlotte Francis, Sichen Liu and myself.

Responsible for the tech art behind the broken windshield, bullet hole was modeled out. Texture work done by Charlotte Francis, Sichen Liu and myself.

Hunter ambush cutscene. Lighting work by Michael Kennedy. Environment work by Rob Giampa and Rob Giampa.

Hunter ambush cutscene. Lighting work by Michael Kennedy. Environment work by Rob Giampa and Rob Giampa.

Crewcab pickup truck art from The Last of Us Remastered (2014)

Crewcab pickup truck art from The Last of Us Remastered (2014)